Cartoons: Land of Imagination Just as Moses climbed Mount Sinai to receive the ten commands, the following are the ten laws that govern my most interesting place. 1. Any body suspended in space will remain in space until made aware of its situation. 2. Any body in motion will tend to remain in motion until solid matter intervenes suddenly. 3.
Any body passing through solid matter will leave a perforation conforming to its perimeter. 4. The time required for an object to fall twenty stories is greater than or equal to the time it takes for whoever knocked it off the ledge to spiral down twenty flights to attempt to capture it unbroken. 5. All principles of gravity are negated by fear.
6. As speed increases, objects can be in several places at once. 7. Certain bodies can pass through solid walls painted to resemble tunnel entrances; others cannot.
8. Any violent rearrangement of feline matter is impermanent. 9. Everything falls faster than an anvil. 10. For every vengeance there is an equal and opposite re vengeance.
These laws are the laws of the Cartoon Universe. The Cartoon Universe is not a tangible substance, rather an exploration into imagination. It is this facet that makes this universe more appealing than our own. One is free to create and manipulate not only the physical actions of character, but the mental behavior as well. If my recollection serves me correct, aside from hypnosis, there is nowhere else that this is possible.
Inthe cartoon world, 'anything goes.' There are no boundaries to which one is confined. With a little ingenuity and imagination one can create a place or being that has never existed before. Scribble, scribble, squeak, squeak, the colored pencils glide effortlessly over the white canvas. A dab of golden yellow, a speck of sky blue. Within several minutes I have create my ideal woman. Blond hair, blue eyes, wearing a tight fitting black mini-skirt.
Perfect in appearance and poise, and nothing but words of encouragement and love linger in her black caption. For a raging hormonal man of eighteen, this scenario is a dream come true. Cartoons, however are not just a group of characters jumping off cliffs, and getting shot out of cannons. On the contrary, cartoons often have incredible meaning. With the recent presidential elections, many cartoons have been invented representing the two current candidates: Bill Clinton and Bob Dole. Political satire, although often humorous, is meant to convey a message to the reader.
The cartoonist has cleverly transposed his own thoughts, into that of his characters. Many environmental issues have been tackled as well. 'Captain Planet,' is an environmental superhero with supernatural powers, the combination of the Planeteer's powers magnified. Each character represents a different force of nature: earth, fire, wind, water, and heart. He also can become any one of these forces. However, if Captain Planet is exposed to pollutants: acid rain, toxic, waste, smog, etc.
, his powers are temporarily weakened, and he must return to Earth to 'recharge'. Each episode is designed to confront an environmental problem. The five characters, each equipped with ring, bane together in times of trouble. By placing their rings next to each other, 'Captain Planet' appears. Captain Planet, using the powers of the five individuals, swarms around the earth correcting problems when needed. Although, this is a far fetch from reality, there is truth to it.
What this cartoon represents is, aside from the fact that we must keep out environment sound for everything living, is that it is very difficult to solve a problem alone, but with team-work often it is easy. Just as 'Captain Planet' represents the evils inflicted by selfish human beings, the Jetsons explore this in a different manner. The Jetsons a futuristic cartoon, represent what life may be like. Inthe cartoon, families live above the stratosphere of the earth due to enormous pollution created by thousands of years of human habitation. Houses are built on long high rise poles with platforms at the top. The surface of the earth is no longer used for any practical purpose.
Shopping centers, restaurants, schools, offices, etc. , are left free floating in the sky. 'Scooby-Doo, Where Are You?' starred one of the longest-running cartoon characters in TV cartoon history. What we remember are four teenagers and their trusted dog galloping across the country in their purple and green van solving mysteries of all sort - and in the process, meeting all kinds of interesting people. The truth, however, is that they were four high-school dropouts, who with their sentient dog ride around the country in their psychedelic love machine, earning their way by selling drugs. Occasionally, they solve a mystery.
Shaggy for example, is obviously a marijuana smoker. He constantly has the " munchies.' Scooby, on the other hand does not smoke marijuana, but gets his " high' from Scooby-Snacks, which are in fact hash brownies. This is a small glimpse into the counter-culture of the 1960's. Another cartoon that ventures into American lifestyle is the Simpsons.
The Simpsons, a modern age family live in Springfield. The Simpsons are an in depth look at the breakdown in family a swell as family values. Homer Simpson, the father, is an unmotivated drunkard who favors Lisa over the rest of his children. Homer, too involved in himself, rarely pays attention to his wife Marge. Bart, is a pre-teenage misfit, constantly causing trouble. Maggie, the baby of the family is approximately three years old, and can neither talk or walk.
Homer, works at a nuclear power plant, where he often causes 'melt-downs.' There is drug overtone in the Simpsons as well. Several times, if close attention is paid, drug paraphernalia can be seen in the background. Cartoons are often made for the purpose of enjoyment. Many adults believe that they were formed for the amusement of children. This cannot be further from the truth.
In almost every cartoon, there is an underlying meaning. Often the message is so strong that a cartoon is the only way it can be addressed. Sometimes, there is dramatic symbolism or a subtle message. Cartoons provide people with a way to speak their mind freely with little risk of being criticized. It is much harder to point a finger at an imaginary person than it is a real one. The cartoon world and the physical world, although on opposite sides of the spectrum, are actually parallel.
The cartoon world is influenced by the ten laws of 'Cartoon Universe.' Whereas we are governed by the ten commandments. The ten commandments are biblical rules, by which most humans follow. Cartoons address the ten commandments in their own way. They show us how and why we should be following them. The real reason, so we do not end up like 'Shaggy,' or 'Homer'. Bibliography Source of Cartoon Laws: The Institute, October 1994; Volume 18, Number 7, page 12..