• Video Game Games Industry Violence
    2,751 words
    Video Games: The High Tech Threat to Our Younger Generation Anyone who has ever walked through a shopping mall on a weekend know show popular video game arcades have become with our young people. It is becoming a force in the lives of millions of kids all across America. Parents and teachers become more concerned and worried when they see their kids devoted. They are highly concentrated because greatly influence the mental and learning processes of the younger generation. Many parents believe th...
  • What Effect Do Violent Video Games Have
    1,410 words
    What Effect Do Violent Video Games Have On Society As the video game industry becomes more technologically sophisticated, and young people have more independent, the popularity of violent video games has grow immensely. With video games like Mortal Kombat and Night Trap making headlines the video games have turned from a toy, to an interactive movie. In the 1960 Os the seed of video games was planted. The game had no graphic or sound, and was nothing more than a story in which you could choose w...
  • The Video Game Wars
    903 words
    The Video Game Wars Brian Paik Video games are a big market these days. Within the past few years, the industry has boomed into a very large business. Within this business, there are three big companies are fighting to be the best. Nintendo's N 64, Sega's Saturn, and Sony's Playstation are the three main systems in this huge market. Because there are so many games for these systems, and because it is such a big business, stores specializing in only these games are opening everywhere. A few days ...
  • Video Games Game Violent Found
    1,576 words
    The Effects of Video Games on the Body In households with children, sixty seven percent of them own a video game system. The game industry's worldwide video game annual sales reached over 25 billion at the end of 2004. So the concern for the health of video game players is increasing. Video games have many different effects on the health of people. Some experiments have found video games to have a dramatic effect, while other experiments have found them to have little or no effect at all. While...
  • The Videogames Industry Video Game
    1,656 words
    The video game industry has become a huge influence on society and the economy today. It is an industry that is so huge that it is estimated that 70% of U. S homes will own a Video game system by the year 2005, (Cassandra, 2002) Just one year away. But what made it the way it is? Since it is still an industry it has to follow the natural laws of economics. In this paper we will dive into the industry that now has gone beyond movies and recordings in profit. The first is that the video game conso...
  • Video Game Children Games Media
    900 words
    Reaction Paper October 28, 2004 Violent Media Images and Video Games Results In Violent Behavior Can violent media images and video games result in violent behavior? The answer is yes. For a few decades now hundreds of researchers have take time to research the relationship of media images and video games to violent behavior in children. In the next few paragraphs I will discuss why media images and video games result in violent behavior in children. This paper will also provide some important f...
  • Nintendo Video Game
    2,360 words
    Nintendo SEGA's Strategy SEGA's strategy is to become a world leader in video entertainment. Their strategic intent is to build an entertainment empire. To achieve this, SEGA has adopted a technology oriented strategic plan that focuses on acquiring and maintaining competitive advantages in fields such as multimedia, computer graphics, virtual reality, and high tech amusement theme parks. The research and development spending has been boosted to capture the market before the competitors. SEGA's...
  • Video Game Violence Games Violent Play
    1,924 words
    Video Game Pop Culture Misunderstanding Our society isn't safe for our children anymore because of drugs and alcohol abuse, sex, violence, war, playing video games... Playing video games? This is the last straw; some video games are made the focus of controversy when much better things can be argued over. Well, don't get me wrong, some of these games show horrific acts of and much less to our kids. Also in 1992 "A recent survey found that 92 percent of U. S. kids -- ages 2 to 17 -- play video ga...
  • Video Game And Interactive Entertainment Industry
    299 words
    Market research firm DFC Intelligence has released its latest forecast for the video game and interactive entertainment industry. The new report forecasts that worldwide sales of traditional PC game, video game and portable game hardware and software are expected to increase from $23. 2 billion in 2003 to $31. 6 billion in 2009. Last month DFC released a separate report, The Online Game Market 2004, which estimated that the online game market would reach sales of $9. 8 billion by 2009. This wou...
  • What Makes A Good Video Game
    639 words
    It's getting late. Around 11: 30 PM. I know I should be getting to bed soon; I have to get up at 8: 00 AM to get ready for class. But, I figure I'll just pop FIFA 2004 into my PC and play for a little bit. Just to get past the next section. I'll save at the next save point, turn it off, and go to sleep. Video games are one of my favorite pastimes. I enjoy playing any kind of video game as long as it's fun and has an interesting concept. Over the years video games technology has improved immens...
  • Video Games And Violence
    355 words
    VIDEO GAMES AND VIOLENCE Tonight on the ten o'clock news, I watched a story about a boy who killed his younger brother as they were playing out parts of the video game Half Life. The two were known in the neighborhood as "Good, friendly and were children that were easy to get along with," said a neighbor. They were acting out parts of the action / adventure game when the younger boy grabbed his dad's loaded gun. The oldest brother grabbed the gun, and not knowing it was loaded fired it. The kid ...
  • The Video Game Narrative
    1,195 words
    The Video Game Narrative The first argument that arose out of the video game world was the debate of video game violence. Still unresolved, this debate has actually allowed for the video game industry to come fully into the main stream. As the din over violence quieted the fans of the game society began to focus on issues more akin to their own style. So then began the debate of game play vs. the video game narrative. The question arose; can a game also be a story? While the semantics would sug...
  • The First Video Game
    740 words
    While it is as far from the eventual commercial video game systems that come later as a walk in the park is to a walk on the moon, a physicist trying to make the public tour of his lab a little more exciting to bored visitors designs what some consider as a precursor video game system in 1958. Working at Brookhaven National Laboratory, a US nuclear research lab in Upton, New York, William A. Higinbotham notices that people attending the annual autumn open houses, which are held to show the publi...
  • Music In Video Games
    1,361 words
    Music In Video Games Throughout the history of the video game industry, there has been many changes concerning music in video games. Music in video games progressed greatly within the life of the industry from 1972 to the present. These progressions can be seen as improvements in quality which includes an increase in the number of output channels, an increase in song length, a great improvement in the quality of timbres, and also a general shift from non-programmatic music to programmatic music ...
  • Video Game Character Player Games
    686 words
    James Newman wrote an interesting paper concerning the issue of video games. The paper is called The myth of the ergodic video game and it expresses the authors attitudes towards the development of the game industry within the conceptual frameworks of the whole e-commerce industry. This paper can actually be classified as descriptive essay with the elements of explanation in it. Academics have recently begun to devote much-needed attention to a cultural form in which the processes of testing, ha...
  • Columbine Shooting Killer Kids
    954 words
    On April 20 th, 1999 two teenagers, Eric Harris and Dylan Kle bold walked into their school in Columbine Colorado and began a one-hour long killing spree, which ended in the death of 12 of their fellow classmates and one teacher and left another 28 wounded. The shooters then took their own lives. The two teenage gunmen did not have a previous history of violence but were both enthusiasts of killing-oriented video games. The violence in video games was a major factor in teaching these kids how to...
  • Computer Games Effects On Children
    913 words
    There are probably few adults these days who don't remember the excitement of playing early video games such as Pac Man, Space Invaders and Frogger. The ability to interact with a machine in a game situation was thrilling-and still is. Today, the little yellow dot-eater and the highly pixilated spaceships have evolved into seamlessly animated characters, graphic images of demons, and lifelike humans complete with lifelike weapons and lifelike blood. There are some benefits to video games. Studi...
  • Finding The Perfect Man Paper
    853 words
    Every man is born in all shapes, sizes, skin colors, and personalities. The perfect man is not necessarily the prince charming who is tall, handsome, and strong. The perfect man is just an illusion of every woman's imagination, which sadly does not exist. Then what is a perfect man? A perfect man is really the man with the right personality for a particular woman. All women are attracted to different types of personalities. When it comes to men, there are several of those types of personalities ...
  • Violence In Video Games
    1,124 words
    Over the past couple years, violence in video games has been a fairly hot topic in the news. The question that most people want to know is does violence in video games really give people the urge to kill? In my opinion I don't think it does. I believe that as humans we are born with the instinct to kill. For example when most people see a spider on the ground, what is the first thing they do? Kill it. By saying that I don't believe that it's the video games that kill people, I believe that it is...
  • Addiction Lenny Johnson Video Game
    714 words
    There are Addiction Lenny Johnson There are many different types of addiction. When thinking about it, the first thing to pop into most people s minds is some sort of drug. The truth be told, addiction can invade just about any area of one s life. Take video games for example; for children, video games are a popular way to pass time, and on the surface, seem harmless. It is not unusual for a child to come home after school and play video games for a few hours or more a night. But, parents and lo...