Installation Of Microsoft Sql Server 2000 example essay topic

662 words
In gaming environment, the volume of traffic on a web site may dictate more stringent hardware requirements for Web servers, which depends mainly on what games are run on the server. A gateway attaches seemingly incompatible networks, such as IBMs SNA and Digital DECnet. In a nutshell, a gateway is a complicated form of protocol converter -- it converts multiple protocols and emulates multiple devices to provide a wide variety of services for gaming. Gaming server also has software requirements. Microsoft Windows 2000 Server or Advanced Server should be installed together with Windows 2000 Server Service Pack 1 and Microsoft Windows 2000 Hotfixes. These Hotfixes apply to Microsoft Windows 2000 Server, Microsoft Windows Advanced Server, and Microsoft Windows 2000 Professional.

In addition, there should be an installation of Microsoft SQL Server 2000 or SQL Server 7.0 available to Commerce Server on the same network. For the SQL Server software requirements, see SQL Server Software Requirements. Gaming server requires access to either Microsoft SQL Server 2000 or SQL Server 7.0 on the same network. Both Microsoft Office 2000 and SQL Server 2000 Client Tools install MDAC 2.6 and the executables (dCu be files) that are required to build a cube in memory on the client computer. However, sophisticated software and hardware for online gaming is useless if the connection is slow. The most important thing for online gaming is certainly speed of connection.

Internet connection is the key towards enjoying online gaming. To make online activities, such as gaming it is truly practical to have the fastest possible connections to the Internet available. Two competing technologies may offer an answer to the bandwidth problem. Cable Modems and Asymmetric Digital Subscriber Line (ADSL) both offer the speed that consumers want. Using a Cable Modem, you connect to the Internet through the existing Cable-TV lines. In addition, if you sign up for ADSL service you are connected through the existing telephone line.

Because data is not transmitted as an analog signal, line noise does not limit the connection speed, as it does with analog modems. Both have the potential to dramatically increase how fast we surf the Internet. The technology that eventually becomes more widely accepted will be determined by availability, in the marketplace, and even in the courtroom. Before the great LAN explosion, networking, for the most part, addressed the connection of distributed devices to a central location. Although some pioneering companies, such as Digital Equipment, offered LAN technology in these early days, the bulk of the market was accustomed to a centralized computing environment. In this centralized approach, the primary concern was to find the most practical and economical way to connect terminals, printers, and other data collection / reception devices to the primary location.

When connectivity was required between systems, the link was approached typically as a special-case, point-to-point operation, rather than part of a peer-oriented, distributed processing network. However, as requests mounted to link computer systems over wide areas, multiple, point-to-point operations became very cost ineffective, and the door opened to such alternative wide-area connections as X. 25 and ISDN. Wide-area technologies have continued to evolve, and now include Frame Relay, Asynchronous Transfer Mode (ATM), and Switched Multi megabit Data Service (SMDS). The packet assembly / disassembly device is a piece of hardware that interfaces between the network and computer equipment incapable of sending or receiving packets. This function is defined in CCITT standard X. 3.

The purpose of the PAD, then, is to handle the conversion of the raw data into packets for transmission into the packet-switching cloud and, conversely, handle the reassembly of information from packets received from the cloud. PADs most often are used to interface terminals into the packet-switching network, but they are also used to interface computer systems that cannot handle packet transformations on their own..