Your Bot Use Way Points example essay topic
And if you look at the Bots Ping they always have a Ping of 5 and the very first Generation of Bots did Headshots all the time, so you know why, huh? Who is this Botman Guy everybody seems to mention? Botman was the very first who implemented a Method to hook every existing Halflife MOD DLL. Since you don't usually have the original Sources of e. a. Counterstrike, DLL Hooking is the only way to write extensions (Bots) for it.
He also was so kind to put his Sources on his Webpage, so that everybody could see how it is done and was able to do Bot Programming. Please visit his Website at: web and also try his HPB-Bot which supports several MODs. Botman is in no way affiliated with POD-Bot or me so if you have any questions concerning POD mail me instead of him. Who is the POD-Bot Team? There isn't any Team. I (Count Floyd) am responsible for all the Bot Coding & Design.
Two friendly people at nuclear box. com (Aux ois and Smoke 3) are doing all the Web Stuff for me there. Then there are the pages at bot epidemic. com which were done by run ab 0 ut and hosted by ze 0. If you " ve got questions or suggestions about the POD Internet pages please mail them instead of me. Furthermore there are a lot of nice supportive people like Bluesman (moderator at the forum), TAZ (great way pointer, good moderator), Bot Guy (beta-testing & way pointing), Chris (beta-testing), Fair us (did invest some time doing a Community Site) and Kangaroo (always supportive & helpful, 1st person ever who posted in my forum, will never forget that!) to name just a few. I know there are a lot more I should mention here, just blame my short-term memory. Why did you write this Bot?
When I started coding, there only was Android Bot by DaTa. I really liked Android, but at that time you could only play DE DUST with it and I got bored with it. Then I found out that it was based on Botman's Ideas and code and thought Could do that as well. So instead of waiting for updates, I took my trusty VC++ and did a Bot on my own. Besides, I never did a lot of AI programming before nor path finding and we all have to learn the whole life, haven't we? Does this Bot support MODs other than CounterStrike?
No, this Bot was coded especially for CounterStrike. If you want to play for example TFC with a Bot, you have to install HPB-Bot by Botman which supports several MODs in one. I don't plan to extend my Bot to others since I'money interested in CS. Maybe I will do Versions of it for other MODs, but only if I finished all modes for C Sand I find the time and interest to do it. Why should I use this Bot and not? Well, because at the moment of writing I think this one is the most playable and human acting Bot for Counterstrike.
Yes, it uses predefined way points but show me a Non-Human Opponent in any newer Game. which doesn't (Unreal & Quake 3 for example also use a mixture of way points and terrain analyzing) If you don't like it, feel free to try the others. Even if you do, compare it with the others to have your own judgement. Will I be able to play CounterStrike on the Internet or on a LAN with the POD-Bot installed? YES! You can join a network game over the Internet or on a LAN without having to uninstall the Bot. You cannot spawn bots when connected to an Internet server, but you can spawn bots on a LAN if you are running the server.
If you " re hosting a Server you can even spawn Bots in the Internet. Why do I get 'Unknown Command' if I type 'add bot' in the Console? You must have overwritten the 'lib list. gam' File in the c strike Folder. If this happens for example by installing a Counterstrike Update the lib list. gam will point to the original Counterstrike DLL and the Bots DLL won't get called. Search for the Line gamed ll '. dull' in lib list. gam and replace it with gamed ll 'PODBot podbot. dull' tore-install it. Another reason could be that you unzipped the Archive into the wrong Folder.
NOTE: You have to unzip it into the Halflife Main Folder NOT the c strike one! I downloaded some custom way points and POD doesn't seem to find them. What's wrong? You unzipped them into the wrong directory or you " re using a wet file which is too old for your current POD version. If you " re using POD 1.2 or older the default folder to unpack the files is the main PODBot Directory. If you " re using V 1.4-V 1.4 x the default folder for w pts is 'PODBot / WPT CS 10'.
Now since POD V 2.0 the default way point folder is called (Surprise, Surprise!) 'PODBot / WPTDefault'. How do I edit the Config Files you " re talking of? Just open it with a simple text editor, for example Windows Notepad will do. Is it possible to remove the [POD] and the skill in the bot names? Yes, there are 2 different methods to get rid of them. The easiest one is to edit your pod bot. cf g file located in the.
Just change the line 'detail names on' to 'detail names off'. The second would be to specify a name when manually typing add bot. I can't get the POD-Bot Menu to work, can I bind it to another key? I was playing counter-strike, and I hit the minus key several times, shrinking my screen size. I can't get it bigger again because the +/ = key is bound to the POD-Bot Menu. Certainly.
Take a look into the pod bot. cf g and edit the line " bind ' = ' ' to any key you like. My bots fly and seems to have the legs spread in the air, is it a bug in POD-Bot? LOL! No, it's not. Make sure you always have the latest HL Update installed. For example CS 1.0 needs at least the HL Update 1.1.
0.4 and CS 1.1 won't work properly if you haven't got the 1.1. 0.6 Update. If you " re sure you " ve installed the latest patch and you " re still experiencing this problem, also make sure that you didn't install custom player models. Why do the Bots get stuck in each other or in the map? First and foremost the Bots do navigate the map by the use of way points.
These way points are somehow like dropped 'beacons' which help the Bots to orientate themselves. If the way pointer did a bad job when placing them, it will result in a crappy movement. So make sure your way points files are new & of good quality to have a good judgement about the Bots movement. If you " re not satisfied with the current way points you can edit them yourself. Just read the '. html' in your main pod bot folder.
Do Admin Mod and POD-Bot work together? Yes. I heard there might be problems with newer versions of Admin-MOD but I know for sure that running POD with older versions did work without flaws. If you still can't get it to work please mail Alfred, the Author of Admin MOD instead of me.
Can I use different Bots with CounterStrike? Not at the same time but you can easily switch between them by changing the gamed ll in 'lib list. gam'. If you don't have a clue what I'm talking about use a Bot Launcher which does it for you e.g. Multi-Bot Launcher. When will you be releasing the next version of the POD Bot? If I believe there are enough Features added, so that a new Release is satisfying enough (usually a month or two is enough to add some funky things, but development cycles are slowing down).
Please don't keep pushing me in e-mails, I will delete them... ! When are you going to provide into the POD Bot? I'm adding features to the Bot, which I am most interested in. Over the time I want to have all Game Goals and useful stuff implemented. Just be patient and wait for the next release!
Does POD-Bot run on Linux? No, not yet. There needs to be a separate version especially compiled & modified for the Linux OS for which I sadly didn't have time to do so yet. Will there ever be a Linux Version of POD?
Yes. However since I'm promising this for quite some time now, I won't tell dates anymore. Just wait and see... How do I write my own Bot?
What do I need for this? First, you need a good under standing of C / C++. It would help a lot if you did a MOD before or read the Halflife SDK. A good place to start writing a Halflife Bot is Botman Webpage (see the URL in the 2nd Question). Before you ask: No, there isn't any Webpage or Source I know of, which especially has Sources on CounterStrike Bots or how to code one.
UPDATE: Elite, Coder of the CS Team bot gives away his sources here: web & its sources by Eric Bieschke can be found here: web Would you help me in developing my own Bot? It depends. If I see you really know programming by heart, then I will surely exchange ideas. If you just want to change minor things in the original HPB Bot, then NO! Are your Sources available for download? Will you open your sources to the public in future times?
I don't feel like releasing my sources now, because of it's poorly commented, weak style and I think a lot of people would only try to rip off parts from it. I will surely release it when I feel it's in a finished state and I'm not interested in adding things to it. Until then please be patient and use for example Botman's templates to do your own Bot. When will my favourite map be supported?
I currently only did way points for my favourite maps and all of them are official standard maps. Since V 1.1 you " re free to use the built-in way point editor to support your favourite maps. Where can I get this Waypoint Editor to make my own way points? Please tell me the URL!
You already have it if you installed POD. Type 'way point on' to check it out if you don't believe me; ) If you " re serious about way pointing, then please read '. html " What are your favourite CounterStrike Bots besides your own? At the time of writing, there are already a few others I like to play with. I admire 'Android' by DaTa for to achieve a great movement.
I played a lot of time with NNBot by Daniel Dit lew which uses Neural Networks to train the Bots (a thing which I fear I would have never managed to implement). And finally there isReal bot by Stefan Hendricks which has a big community since it doesn't use way points of any sort and navigates from one entity to another. Ah yes, and then there's Rambo t by Paulo-La-Fri tte which was released very early and had some advanced features, but it has been a bit quiet in development these days. All of these have their own " look and feel' and make good Bots for playing. Not to mention Swat Bot, Boba Bot, Knife bot (I certainly missed some) there are numerous other CS Bots if you don't like these. If you ask me again, at the moment I play with NNBot most of the time and can't wait for a new version of HPB-Bot to be released, which shocks me with great new features every time...
Would you like me to send some suggestions to you? Please... no... don't! I would prefer if you would use the Forum for that (also for reporting Bugs!) since I get a ton of e-mails every day and I can't keep up with answering all of them. I visit the Forum on a regular basis and there might be some other guys who already posted that suggestion / bug. Can I help you in some way (beta testing / hosting /)? No, thank you.
A Bot is best coded by a single person, I'm already hosted by some friendly people and the best beta-tester is still me. If you want to help you could review way points for POD or you could do some additional BotchatFiles in your language. There's nothing else I could think of. Why does your Bot use way points? I want to play some unsupported maps without doing way point files. I knew you would ask.
Simply because I don't believe in a Bot who is doing great without any kind of navigational help. Show me only one First Person Shooter where the Computer AI doesn't use either way points, way zones or pre-defined areas. I'm pretty sure you won't find any. The reason for this again is simple. It would just take too much CPU Power calculate all Geometry inside a map. Imagine a Bot either shooting some dozens of Trace Lines through the part of the map he's seeing or sorting all entity coordinates he encounters.
Doesn't matter what he actually does, it's just way too slow for the current state of CPU technology. You would end up with a Bot which is either pretty good / human like at movement but stupid as hell, vice versa or both. Since my computer is a slow PII-300 I can't even be bothered to try... I don't tell this to discourage Bot authors attempting this.
Just prove me wrong and keep trying! I've downloaded some custom way points. Where do I put them? I always get a message like 'No Waypoints for this Map'! If you didn't change the folder for way points with the ' command, the default directory to install way points is 'c strike / pod bot/'. I'm unable to do good way points for POD.
Also I'm unsure about several explanations in. html. What can I do? Should I e-mail you my questions or should I send you my file? No! For heavens sake don't do that! If you don't know how to way point or have some questions about it, please visit the way point forum at nuclear box.
There are a lot of experienced people willing to help you and posting your questions to the forum might help other newbies, too. I did Waypoints for a map which isn't officially supported by POD-Bot yet. May I send it to you to include it with later versions? I don't have an overview of already released way point files by other people than me.
Best is to send them to TAZ orAuxois, who try to collect and maintain all Where can I download additional way points for custom maps? On the POD Download Page you can download more than 300 additional Waypoint Files made by other Users just for you. I don't know the quality of these way points though, so please direct all complains to the original authors. URL: web aren't there any way point packs to download? Just because I don't know which custom way points are good enough to collect together in a pack and I'm too lazy to review them all (like everybody else it seems)... How do I play alone in my team against a team of Bots?
It's easily done by using the in-build User Menu. Press the key for displaying the Menu (defaults to the ' = ' key). Then select 'Fill Server with Bots' and after that choose the team you want the Bots to be. I did a translation of the botch at. txt into my own language.
Do you want me to send it to you? If it's a 100% translation of the original text, it's not already included, it's a widely spread language (no local dialects please!) and you made sure it's working with POD then yes, I'd be glad to receive it. Will POD run on a dedicated Server? Yes, the most important commands are also supported when starting a dedicated Server. Most people think that POD doesn't support it because they didn't get the big difference between the normal console commands and the ones for DS. When running a DS you need to have the word 'bot' before the actual command.
For example to add a Bot in non DS Mode you just type 'add bot'. When running a DS you need to type 'bot add bot'. Please take a look intothe read me. html for a summary of all DS commands. I did write you a long e-mail and you didn't answer me back!
Please be patient! I really try to answer everyone but I currently have problems keeping up with all the mails I got. Also, if you " re writing from gm x. net I'm unable to reply, because they seem to block most mails coming from yahoo. If one week has passed without any answer then I must have missed your mail or it just got lost on its way. Also Usually reply much faster in the forum... If you have questions not answered in this FAQ you can visit the Forum: web you think you can't live without e-mailing me try this one - (please don't mail me suggestions or your personal wishlist, use the Forum instead!
AND DON'T ASK ME FOR RELEASE DATES OF FUTURE VERSIONS, SUCH E-MAILS WILL BE DELETED AT ONCE! There's even a POD-Bot IRC Channel now on irc. games net. net, Port 6667. Sometimes I can be found chatting in the #pod bot channel too.