Violent Video Games essay topics

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  • Rating System For Video Games
    1,346 words
    What Effect Do Violent Video Games Have On Society As the video game industry becomes more technologically sophisticated, and young people have more independent, the popularity of violent video games has grow immensely. With video games like Mortal Kombat and Night Trap making headlines the video games have turned from a toy, to an interactive movie. In the 1960 Os the seed of video games was planted. The game had no graphic or sound, and was nothing more than a story in which you could choose w...
  • Violent Video Games The User
    2,404 words
    Violent Video Games: Should They Be a Concern Frank, Betty, you re right on time. Please come in, Glenna asked as she and her husband Chris greeted their long time friends at the door. Dinner is about ready, please have a seat, Glenna invited as she hustled to the kitchen. Can I help at all Betty hollered as Glenna scurried along. Nah, thanks for the offer, but I m just finishing up, she responded from across the room. As Glenna set down the last bowl of food she bellowed for everyone to come an...
  • Violent Video Games
    1,188 words
    Videogames Don't Kill People, People Kill People Every generation has pointed a finger at the recreational pastimes of young persons, accusing that these activities lead our nations youth astray and induce violent or antisocial behavior. Novels, music, TV, movies, and now the finger is pointing straight at one of the newest and quickest growing youth pastimes; video games. This particular pastime differs from others in their reality and scope for direct participation, therefore allowing the crus...
  • Violent Video Games
    697 words
    Andrew, Chuck, and Kevin played all night and skipped class the next day. They, along with thousands of others across the country, purchased Halo 2 at midnight the day the much-anticipated game was released in stores. Students and company employees called in sick that next day claiming the Halo 2 flu as their reasoning. Halo 2 is only one of a multitude of games distributed for use on Microsoft's Xbox, Sony's Playstation 2, and Nintendo's Gamecube. American society is experiencing an epidemic as...
  • Television Program Video Games The Child
    3,127 words
    Brad is McGriffHumanities 110 November 27, 2004 Dr. Privateer What is the cause and effects of Music, Television, and Video Game Violence on Children and Teens In America? Introduction Usually when a child or a teenager commits a crime, it is never their fault. When a child or a teenager commits a crime, the responsibility never belongs to the parents either. Instead, when a teenager or a child commits a crime, the first thing that the prosecutors or the media wants to place the blame on is vide...
  • Violent Video Games On Aggressive Behavior
    880 words
    Today violence has become an every day experience in life. Playing video games or turning on the television, and flipping through the channels at random, you will most likely stumble upon various forms of violence. Does it desensitize or help us tolerate violence? And the most controversial issue, does it cause violence? Most humans learn by simply watching, and then imitating the action rather than trial and error or direct experiences of the consequences of our actions (this is not to say that...
  • Of The Video Games Children Play
    1,645 words
    The Effects of Video Games on the Body In households with children, sixty seven percent of them own a video game system. The game industry's worldwide video game annual sales reached over 25 billion at the end of 2004. So the concern for the health of video game players is increasing. Video games have many different effects on the health of people. Some experiments have found video games to have a dramatic effect, while other experiments have found them to have little or no effect at all. While ...
  • Violent Video Games
    1,110 words
    With the upcoming release of the ultra-violent video game 25 to Life, game developers are once again under fire by politicians and activist to rethink the content of their games. 25 to Life is an action shooting game that pits law enforcement against gang members in battle. Sen. Charles Schumer (D-NY) has taken the developer E dios to task for the questionable content of the game. The senator wants this "cop killer" game boycotted by retailers and has even went so far as to appeal to Microsoft a...
  • Effects Of Video Game Violence
    1,948 words
    Dylan Woehrle March 29, 2005 Violence in Video Games and Its Effect on Youth In America today video games have become a fast growing pastime of youth and even young adults. This activity, once thought to be totally harmless by society, has been coming under serious debate between parents and the makers of these games. The effect of media on youth has been a major topic of research for most of the 20th century, and a solution has yet to be found. There are many explanations for the indifference f...
  • Violent Video Games
    2,014 words
    Video Game Pop Culture Misunderstanding Our society isn't safe for our children anymore because of drugs and alcohol abuse, sex, violence, war, playing video games... Playing video games? This is the last straw; some video games are made the focus of controversy when much better things can be argued over. Well, don't get me wrong, some of these games show horrific acts of and much less to our kids. Also in 1992 "A recent survey found that 92 percent of U.S. kids -- ages 2 to 17 -- play video gam...
  • Violent Video Games
    1,016 words
    You open your eyes to a narrow hallway with various passages opening to the left and right. The walls seem to be made of some pseudo-stucco material. You ignore the passages as you head forward to the opening at the end of the hallway. A spacious chamber opens up before you, with three passageways that open to the left, forward, and right respectively. After a few steps forward, you turn around and see another floor above the original hallway you came in, about twenty feet up. There are ramps fr...
  • Video Game Violence Affect Children
    592 words
    Does Video Game Violence Affect Children? Abstract Does Video Game Violence Affect Children? This project shows if video game violence affects children. Many children between the ages of eight years old and ten years old will be observed before, during, and after playing violent video games. Looking for violent behavior before, during, and after playing violent video games is the whole experiment. The conclusion is that most children have no problems after playing the. I think that most of the c...
  • Violent Versus A Non Violent Video Game
    1,547 words
    Over the past ten years, statistics have shown that the violence among young people is increasing every year. Many people blame musicians and other types of artist who portray negative actions as something positive. Others might blame the parents for not watching over their children. But many people fail to bring up technology as an issue. With the new DVD that shows sex and violence or computers that gives kids access to unauthorized sites, technology is something that many parents need to look...
  • Video Game Violence Causes Children
    1,031 words
    There are many views as to whether video game violence causes children to behave violently. Many children play violent games because that is what most people are playing and they feel that they need to do so as well. Violence is not only in video games but also in all other forms of media because that is what sells and what will make entertainment companies more money. Lately there have been increasing amounts of people that say that violent video games are causing a number violent actions. To s...
  • Excessive Exposure To Violent Video Games
    956 words
    For the past decades, interactive video games have emerged as one of the most popular forms of entertainment among the youth of today. They are now an integral part of the educational, social and cultural experience of childhood. Also, children are now spending a huge amount of time and money entertaining themselves with video games - the majority of which contain a lot of violence based on the study conducted by J.B. Funk in the 1990's. They may be the blatant fighting games, such as the well-k...
  • Correlations Between Video Games And Violent Behavior
    1,320 words
    The use of violent video games is on the rise. Once, video games depicted harmless fun with friendly characters to play with. But now, the games have become more violent at an alarming rate. And with the rise in popularity of these types of games, children are playing these graphically violent games. Many people wonder if the violence in video games has lasting affects on users, children in particular. While video games may not necessarily maker a person more aggressive and violent, they surely ...
  • Violence In Video Games
    1,136 words
    What effect does the violence in video games have on the users? So what effect does videogame violence have on children or older users, We have PlayStation's 2, Nintendo Gamecube's, Xbox's, PCs, and more. All of these mediums offer people of all ages, including children, access to interactive violent experiences such as driving around a detailed simulated world and be free to run over or to get out and beat a civilian with a bat. From the media's favorite example "Grand theft auto" which the abo...
  • Kind Of Video Games Including Violent Ones
    1,157 words
    Over the past couple years, violence in video games has been a fairly hot topic in the news. The question that most people want to know is does violence in video games really give people the urge to kill? In my opinion I don't think it does. I believe that as humans we are born with the instinct to kill. For example when most people see a spider on the ground, what is the first thing they do? Kill it. By saying that I don't believe that it's the video games that kill people, I believe that it is...
  • Exposure To Violent Video Games And Television
    1,910 words
    In recent years, children are exposed to violent behaviors at a significantly young age and as a result, the effects of media violence on aggression, and other antisocial behaviors, may be greater in children than in adults (Bushman & Anderson, 2001). Similarly, Anderson and Dill (2001) state that repeated exposure to violent video games and television appears to affect aggression in children. In this study, Anderson and Dill found that video game play was positively related to increases in aggr...
  • Effects Of Violent Video Games On Aggression
    1,830 words
    Abstract In April 20; 1999. Eric Harris and Dylan Kle bold launched an attack on Colombian High School in Littleton, Colorado, killing 13 people and wounding at least 23 others before turning the guns on themselves (Pooley, 1999). This incident ignited a lot of interest in this area with several studies being carried out to determine whether a relationship existed between the habit of playing violent video games and aggression in the youth. Craig Anderson and E. Dill carried out two studies to e...

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